Advanced 3D Object & Particle Render Engine
Group Symmetry Creation ModeDynamic Group Folder ReflectionsMatte Reflection ModeUpdated UI with speed improvementsMatte Shadow with Alpha Channel
Features
Real 3D Objects
Import 3D Objects & TexturesOBJ & C4D FormatsAnimation OBJ SequencesTextures: PNG, JPG, HDR, EXR
Automatic Texture Importing
OBJ with MTLC4D Files
OPENGL Shadows: (Faster)
Supports Spot Lights & Parralel LightsSoft Shadows for Spot LightsUp to 8K Map Resolution & Sample QualityShadow range based on map size
IMPROVED SSAO: (Faster)
New SSAO includes quality presetsTighter contact & SSAO Color Tint
Ray Trace Shadows & AO (slower)
Supports All Light typesAccurate Soft ShadowsRenders slower & Requires more memoryRay Trace features require OpenCL GPU
Ray Traced AO: (Slower)
Accurate contact edgesSlower that SSAO
Cast Shadows In your Scene!
Cast shadows using special Matte Shadow MaterialSupports Shadows and Ambient Occlusion ShadingOptions for shadow color tint and opacity
Distort your 3D objects
Multiple Distortion Noise ModesAdvanced fractal settingsCombine with transfer modes!