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KeyShot 9 introduces the ability to harness the full GPU-accelerated ray tracing power of NVIDIA RTX with OptiX. Available for both real-time rendering and local render output, KeyShot’s GPU Mode allows GPU resources to be accessed with one-click to take advantage of multi-GPU performance scaling and the dedicated ray tracing acceleration hardware in NVIDIA RTX-capable GPUs. You may toggle between GPU and CPU as needed. GPU ray tracing in KeyShot 9 supports the NVIDIA Maxwell microarchitecture found in the Quadro M6000 or GTX 980 and above with Quadro RTX 4000 or higher recommended.
Denoise is a one-click Image Style option that works in both CPU and GPU mode to eliminate noise in the Real-Time View and render output. This deep learning denoiser reduces the time it takes to resolve a rendered image by interpolating and refining the image to achieve smooth results in less time.
RealCloth provides you with a completely new way to create and control woven materials, providing a level of visual fidelity that goes beyond the capabilities of any scanned materials definitions. The material type provides intricate control of the weave pattern (KeyShot Pro) and the ability to easily add flyaway fibers. New RealCloth materials have been added to the Library as well.
KeyShot 9 now offers you the ability to create interactive, browser-based product configurators. A configurator is created in KeyShot using the specified models, materials, and Studios variations. You then chooses the Web Configurator output option to generate the content files that can be zipped and shared privately or hosted online for anyone around the world to view.
KeyShot 9 introduces a new Model Library that allows 3D models with complete materials and textures to be added to a scene. All 3D models are easily accessed on KeyShot Cloud and may be searched, filtered, and added to any scene with a simple drag-and-drop. Models may then moved, duplicated, or have their appearance changed as needed.